﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Microsoft.Practices.Unity;

namespace ArchitectingInnovation.PRISMvvM.Core.Container
{
    public class UnityContainerWrapper : IContainerWrapper
    {
        private readonly IUnityContainer _container;
        public UnityContainerWrapper(IUnityContainer container)
        {
            this._container = container;
        }

        public void Register(Type abstractType, Type concreteType)
        {
            _container.RegisterType(abstractType, concreteType);
        }




        public object Get(Type abstractType)
        {
            return _container.Resolve(abstractType);
        }
    }
}
